![]() ![]() ![]() My question is why? What is the difference here? I have set countless settings in OBS including u pping its process priority and putting it on a different cpu cores than the game, setting all variations of quality settings ect ect. Unfortunately OBS suffers producing the main thing it is designed to do: capture frames consistently. The only issue is GeForce sucks with audio and other settings that are useful. OBS chokes and GeForce captures smooth 60fps gameplay. I recently tried GeForce with the same settings (25000kbps, NVENC, same framerate, same resolution, same game settings, same quality). Even if I push everything to below nominal, achieve 120fps in one area, doesn't mean I will get even 50fps in another area (i have it capped at 60) 30fps or retooling settings for every area in a given dynamic game is unreasonable. The issue is with some games, its not reasonable to expect the GPU to not use 100% at some points. I also want to preference this by saying I dislike using GeForce Experience and much rather use OBS. So I have read the FAQs, the tips and guides and have recorded on and off for 5+ years and never really asked this.
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